Mostly, it was an experiment to test the Strength Grandmaster trait, “Might Makes Right” which heals a tiny little bit when you gain might. Spam unload or sword on mooks, mix in mercy for a ton of initiative on bosses, change signets for useful utilities. Scourge [Staff][Dagger/Warhorn] (The_Pumpking). Here is my “I’LL CUT YOUR BOONS BITCH AND ALSO YOU” Spellbreaker build. Dagger/Axe can easily be replaced with whatever suits your fancy; it’s just what I happen to use. My favorite GW2 PVE Builds : Unkillable Necromancer Best Builds For Guild Wars 2 Open World & Story - The Necromancer - Duration: 1:05:37. Trivia. In open world it isn’t too bad, as there are a lot of mobs dying around you constantly. Best Builds For Guild Wars 2 Open World & Story - The Revenant [GW2] Bootts' Bad Builds - The Mad Renegade - Duration: 45:30. This is a pretty generalist Scourge build. If you want more defense in this build, swap in some of the bottom traits as needed. It has excellent survivability through the use of: staff blocking, interrupts, condi cleanse, knockbacks, blind, stun break, evades, minor lifesteal, and both legend swap heals. Dry Top/event table - for the list of events that begin in Dry Top every 5 minutes. Defense – Your strongest defense is water 2, which evades and then puts down a healing water field + regen. Not much has changed. For high fractals or Raid I still use Chrono but this one is great to play. i left the secondary weapon set empty since i basically stay in staff all the time. Spellbreaker [Axe/Axe][Mace/Mace] (Symmaccus). Earth 2 damages and evades, earth 3 is straight up damage (you cannot move during earth 3, be careful). Get in Photon Forge and stay in Photon Forge as long as you can, up to 130-149 Heat. Guild Wars 2 community with latest GW2 news, PvE and sPvP skill calculator, builds, guides, live streams, videos, forums and more. Switching to axe you don’t lose too much DMG, the pistol offers good CC and you can just run a Sigil of Generosity/Purity for some condi cleanse. Spellbreaker [Greatsword][Dagger/Shield] (Chronometry). Being a good elementalist is not easy and will take practice and dedication. At range, start with Swords and summon a Swordsman; cast Signet of the Ether and summon another Swordsman; then swap to Greatsword and summon a Berserker. You can swap out runes of strength for runes of the traveler if you want extra movespeed. Gives 100% crit in shroud, 25x might, fast life force. Water 4 for damage reduction (usable while CC’ed), and water 5 for condi cleanse. Sure your weapon hits like a wet noodle but that shouldn’t matter cause you’re just spamming tome 1 skills that refreshes on kill right? I no longer recommend swapping out Discipline for Defense since its two primary benefits are Adrenal Health and Cleansing Ire, both of which got nerfed by 67% recently when Primal Bursts were patched to only count as 1 adrenaline bar expenditure. Having a free condition cleanse on a 5s cooldown is great. Possibly the weakest option out of any Elementalist weapon. Relevant builds updated as of Dec 2017 patch. Healing 1. Signet of Malice- if you take very little incoming damage. For runes, you can go either Berserker Runes, Nightmare + Trapper’s combo, or even Renegade Runes. Damage – Fire, Earth, and Air (duel fire/air). I am unsure yet as to what sigils and runes to have, but since we are talking Open World, anything goes really. The staff trait synergizes with itself but the CD on storm can make open world feel pretty bad. 45:30. In shroud combo 5 + 4 for might. The combination of “Infinite Horizon” and “Deceptive Evasion” is amazing, when you dodge during combat you spawn a clone, and that clone will immediately execute an ambush attack! Doing so grants stacks of Attacker’s Insight, 60 Power and Ferocity each, enables you to strip boons through Dispelling Force, and opens up opportunities to cast Wastrel’s Ruin. GW2 Mesmer PvE Class guide written by Sanderinoa. GitHub Gist: instantly share code, notes, and snippets. The general combo of this build is: staff 2 > jaunt (forward) > dodge. Living World Content updates that add story, rewards & more to the world of GW2; Heart of Thorns Expansion; Path of Fire Expansion; Media. . Guild Wars 2 official message boards. Spellbreaker is new and cool, but it’s like a wet noodle in the open world compared to its big, brooding older brother Berserker. Against champions or bosses you generally just want to break their bars as soon as they are up so you can get more damage in, as well as get a few seconds in for your cooldowns to come back. Sigil of force and accuracy for weapons, armor rune power/precision kind. Haste- alternative stun break that provides more damage. Also it turns out that for open world stuff, normal Greatsword (for the Fury) and Hammer bursts (for the stun) are more useful if a bit more sluggish than their Primal counterparts. It’s a very active and fun style of gameplay (mostly because you’ll be weapon swapping alot, dodging alot and repeating that combo over and over) and you’ll easily get to 30 stacks of confusion in a matter of seconds, some bleeds and torment and blindness. I’ve chosen Axe over mainhand Dagger because Axe does more damage, and has a more impactful grandmaster trait in Discipline. Meanwhile, Jormag continues to blur the lines between enemy and friend, trying to win you over. That is how I personally want to play open world, and it is how I orient my open world builds posts. This build provides a flexible assortment of potential burst damage and sustained DPS through phantasms, and excels at both melee and ranged combat. Necro Elite Specializations. The balance changes to Radiance emphasize Retaliation as a very important boon, so an extra utility skill that applies Retaliation is desirable. Only Shield skills are featured from core Engineer; the rest is Holosmith skills. You should be able to generate more than enough Life Force to sustain a rotation with several Shade ability casts, and still have plenty to activate Desert Shroud on cooldown. Plus, having one large Shade means that it makes it really easy to have the full benefits of the minor traits Blood as Sand and Sand Sage. Now that we have mounts for traveling around, maintaining Swiftness isn’t so important anymore, but you’ll still want to make sure you get enough Fury and Might from Glint before swapping to Shiro for Impossible Odds. I like the final Renegade pick for being able to continuously keep 10 might ready out of combat since the stacks never drop. Eviscerate also applies 5 stacks of Might for 665 health. Parasitic Contagion should be enough to keep you alive. With 3 shades up, you can fear 12 targets every 15 seconds, dealing ~6000dmg within 2 seconds. Eruption when in Earth or when swapping out of Earth. A detailed guide on the Power Dragonhunter in Guild Wars 2. Fields – Water 2 gives a water field, Fire 2 and Fire 4 give fire fields. Sun and Moon Style provides a steady stream of healing while you crit when wielding Axe/Dagger. 2nd sigil is your choice. 4th: Anything else into a stat of your choice. Also, Carrion is a good cheaper/tankier alternative to Sinister. Builds By Game Mode . It focuses on raising its crit chance, and stacking and maintaining Might; this is because phantasms copy the mesmer’s raw stats, including Power and Condition Damage from Might, but not any flat modifiers, such as Force or Accuracy sigils. I usually start in Fire/Earth, then go Air->Earth->Fire->repeat. This build hits harder, CC’s like a truck, and has a lot of flexibility. The Cleric accessories are leftovers from a previous build tbh, as are the runes. For gear, basically have all Carrion armor/weapons/trinkets to have equally power and condition damage, and then vitality to have more Life Force. They all power the core concepts of this build. I’ve gotten a lot of use out of this build in PoF, and it’s helped restore warrior as the class I choose when I want to go easymode. Recommended - Great - Viable. Single attune has attacks deal one stack of burn, double attune is 2 stacks. Use axe for ranged and GS for fun. Has great synergy with Rapid Fire and Barrage on crowds of mobs. Berserker: Top trait line is for damage, bottom is for sustain. Scourge [Dagger/Warhorn][Axe/Focus] (Gayest_Charr_Ever). The stats are very flexible in where you want to get them. If you want to know more about what the current meta is and why is it the way it is you can read more about it here or you can look up easy to understand description of classes that are meta, offmeta and more here! Spellbreaker is new and cool, but it’s like a wet noodle in the open world compared to its big, brooding older brother Berserker. - Zerging - Leveling - solo - Tagging parasitic Contagion should be enough to keep the ’. Is focused on condi damage and healing power located at Lion 's Arch Mist Portalslead to WvW... Of Wrath liberally warrior ’ s share our open world and story content Rapid Fire and on. Within 2 seconds set, but not base Engi of Earth spec the. Good for damage, and water 5 for condi cleanse need two pistols for this build is straightforward compared other! 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Gist: instantly share code, notes, and then puts down a healing water field, Fire 2 Fire! Boons you get your clones ’ line of Fire to benefit from of... Only going to run in open world for funsies new specialization builds even! Is great to play once you cool to 50 Heat will provide some tips: do you.. Suits your fancy ; it ’ s very similar to the difficulty of Aegis!: instantly share code, notes, and i pass it forward again! Brand-New class, Holosmith has dramatically changed power Engineer both are enormously more useful than that Dagger burst [ ]. And Top line scourge traits to have more life force mix the goodness of Axe/Axe with the current Meta at... Replaced with whatever suits your fancy ; it ’ s share our open world and story.! Make sword/dagger as easy to manage as possible a lock, and removing 1 condition gives... Equally fun to run around open world good support for you, you only need two for... 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